![]() This figure will then be added to your season total, allowing you to dominate the motocross scene. You’ll earn points based upon your position, which will then be tallied up to derive your final place on the podium. Even if you do dial this down, though, you’ll still need to compete in two races per location. The addition of multiple XP tickers – including the abovementioned ‘fans’ system – is ultimately what will keep you hooked, providing the sense that you’re unlocking something every single time that you hit the track.Įvents are competed across full weekends, but you can simplify this if you get tired of the constant qualification. You’ll move from one muddy location to the next, battling for the podium, before doing it all again. Outside of the uninterested British narrator that pops up to feed your internal engine with instructions, the game offers an isolated experience offline. While we take issue with some of the avatars employed on this faux Facebook – seriously, what kind of motocross fan would have a similar adoration for deers? – the nifty feature adds a little life to the otherwise lifeless affair.Īnd it can be quite soulless at times. This not only includes messages from fans, but also the opponents that you’ll be competing against – and you’ll form rivalries ahead of each race which award you with additional ‘fans’ if you win. One neat idea is the addition of a social network feed which changes after every race. We asked Google, and can confirm that these are real riders. Speaking of which, as you move up the ranks, you’ll be rubbing shoulders with the likes of Jordi Tixier and Clément Desalle. Throughout, you’ll unlock new helmets, bikes, and photographs from real motocross tournaments – you know, just to prove that this is actually a real sport that real people make a living from. Win a few races and you’ll be signed up by a slimy energy drink executive, who’ll pay your way into the MX2 championship assuming that you endorse his employer’s syrupy squash.Īs your seasonal standing improves, you’ll attract the attention of rival bigwigs, all hoping to coax you into signing on the dotted line. You select a rider from a pool of rugged pre-selected photographs – there’s no room for PlayStation Camera compatibility here – and begin your motocross journey under the watchful eye of a facially unfortunate manager. It’s certainly not going to win any awards, but the simplicity of the experience makes it something of a breath of fresh air compared to more complicated racing games. MXGP: The Official Motocross Game – the petrol obsessed production house’s latest attempt at simulating motocross – is no different, providing a straightforward rags-to-riches affair that will keep you occupied in spite of its shortcomings. The developer’s previous forays into the World Rally Championship and Moto GP have all lacked polish, but have had a certain je ne sais quoi in spite of their presentational shortcomings. There’s something strangely appealing about the way in which Italian outfit Milestone constructs a single player campaign.
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